Lunar VR

A Virtual Reality Project for NASA Space Apps Challenge 2018

Lunar VR project’s challenge is to create a VR experience that enables the public to explore the Moon. Me and my team Olik, created a virtual immersive experience which will bring moon close to us like never before.

Main Features of Lunar VR:

  • Exploring the landing site of Apollo 11
  • Orbiting over the moon with LRO satellite
  • Observing Eclipse from the lunar surface
  • Informative description of different points of interests by virtual exploration assistant “Luna”

Resources used from NASA:

Development process :

  • A design of the VR interface was planned initially and three different environment was selected for final development.
  • To design each different scene 3D resources were collected from NASA 3D resource site.
  • More additional elements of the environment were designed using Autodesk Maya and Blender.
  • The core application is being developed in Unity 3D game engine.
  • To keep the cost as low as possible Cardboard VR was targeted for production usage.
  • To have better user experience point and select system is used in VR interface.
  • All the scripts were written in C# programming language
The entire experience of exploring Apollo 11 Landing Site.

Tools used:

  • Unity 3D
  • Blender
  • C# programming language
  • Adobe Photoshop
  • Google Cardboard SDK
  • TTS service used from Neospeech (www.neospeech.com)

Project Link :